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Psychics at Character Creation Edit

  • Psychics begin play with 300 points for skills
  • Psychics choose a number of psychic powers equal to their  insight skill ÷ 10


Psychic Powers Edit

A psychic always knows a number of psychic powers equal to their  insight skill ÷ 10.

Astral Projection

Aura Detection

Clairvoyance

Cryokenesis

Danger Sense

Dead Calm

Divination

Eidetic Memory

Emotional Control

Empathy

Intuition

Levitation

Mind Control

Mind Shield

Precognition

Psychometry

Pyrokinesis

Read Mind

Sensitivity

Detect psychic power

Telekenisis


Mind Blast

1d4 damage to one target within sight.

Illusion

You may make a deception skill roll in order to create an illusion visible only to those you wish occupying a number of spaces equal to a fifth of your insight skill.

Telepathy

You may speak to others (out to a number of spaces equal to half your insight skill) without actually making any sound.